So Is Destiny A bit of good?

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Destiny does not have any doubt been certainly one of this years most mentioned games. For months rumors have already been circulating around the internet, magazines, social media systems concerning the game, asking them questions varying from exactly what it will look like, think that and sound like. Well, at the time of last Tuesday we can finally answer those questions.


Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set inside our solar system. The structure of the story is that, in the distant future, humanity entered a golden age and thus attianed the technology and the ability to travel around the solar system. Using the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving mankind in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city to use like a HQ when planning on taking back our lost empire - sort of the crux with the game.

So my point is, can it be any good?

Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, towards the way your characters hands crease and fold just like if they were real hands. There aren't any doubts the game looks spectacular - well done Bungie on that front.

However, as you play through the single-player - an area that most FSI titles tend to ignore nowadays, instead focusing on multi-player - things start to get a little dull. You start to no longer take notice of the beautiful graphics and instead commence to groan on the repetitive gameplay of descending from the spaceship about the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition in a bullet-sponge 'boss' enemy, before completing the mission simply to repeat exactly the same steps in the next one.

The single-player mode is nothing other than boring. It offers almost nothing original, unlike Halo and Call of Duty, and leaves us asking just what did the developers spend their $300 million budget on?

However, the joy of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even play the game without having to be connecting to the net (a bummer without it), which suggests you're constantly attached to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There is nothing more exciting hanging around than upgrading your weapon and armour and actually noticing you have become just about invincible to your enemies (online in addition to offline).

Overall, destiny 2 inventory is an extremely good game that's certainly worth the money, nonetheless it just feels just a little disappointing because there is very little there that appears original. We've seen it all before, which is perhaps whyit was not getting the rave reviews that individuals were expecting.

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